Angel Cazacu
Angel Cazacu
3D Generalist and Programmer
Graz, Austria

Summary

Passionate about creating game worlds and software. My primary strengths are lighting and writing tools, but I have worked as a 3D generalist on many contract jobs in positions ranging from environment art, lighting, graphics programming, animation, VFX, and beyond.

I've worked on a Counter-Strike 2 map called "Dogtown" which later was shipped as official DLC by Valve.

Skills

Environment Design3D ModelingLightingLevel DesignProgrammingVFXPBR Texturing3D Generalist

Software proficiency

Blender
Blender
Illustrator
Illustrator
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Terragen
Terragen
Visual Studio
Visual Studio
C#
C#
OpenGL
OpenGL
Source 2
Source 2